Thanks for the patience during the down time. The part of our website hosted at https://humbaba.elevengiants.com has had a major overhaul which has given us some features that will allow us to better support the game going forward.
I know things have been slow lately, but we’ve got more plans in the works!
Greetings, fellow Glitchen!
Just wanted to let everyone know that we’re planning to have the website and game have some down time tomorrow, Sunday, February 17th. I’ll post when the down time starts and then again when we’re back up again.
This down time is in order to perform an upgrade to our web site that will give us better behind the scenes control over the game (which will allow us to triage and address issues quicker and easier).
Once back up, if anyone notices anything that’s not working right, please post in the forum, or, send an e-mail to firstname.lastname@example.org .
I swear it was just supposed to be a short nap…
Oh well. Here I am!
Sorry for the lack of updates lately. As you all know, this project is volunteer based, so, when none of our volunteers have free time to work, things slow down…
That said, there are a few things that we’ve had in the works for a while that we’re planning on/have rolled out.
Item the first: We just rolled out v0.2.13 of the game server on our alpha system. This update includes some changes that we’re hoping will help stabilize the game to make it easier for us to handle a larger load.
Thing number 2: The website is getting an overhaul! I’m hoping to roll this out in the next week or so (issue and time permitting, of course), but we’re upgrading to a newer web framework and have added a lot more useful administrative features to make our lives as devs/admins (and that of the players by extension) easier. We’re going to be rolling out a new set of “God” pages (the main admin pages that help manage both in and out of game content) along with access to different versions of the game client to allow better admin control as well.
I’ll update soon in regards to the web page updates!
A message from one of our alpha testers, Eris Lord Freedom:
As Eleven Alpha has moved along, it’s gotten complete enough that many of us are chasing down achievements and exploring parts of Ur we never had time for in Glitch. For that, we needed info: What door opens with this key I got in the Ancestral Lands? How many cherries for a Rainbow Potion? I’ve been to all the places in Groddle Heights; why haven’t I gotten the Completist badge? (Answer: Martleby Hare.) What’s the recipe for Awesome Stew, and when can I make it? Where can I find a wood tree?
We had Eleven’s port of glitchthegame.com at http://pedia.elevengiants.com, and the Wayback Machine’s pages for the Glitch-Strategy wiki, but those aren’t complete. The Encyclopedia doesn’t include recipes, and the Wayback capture was erratic; Glitch ended before you could deliberately save a page at archive.org, and many of the saved pages are from an earlier version of Glitch.
We needed something better.
Eris Lord Freedom, a devoted Lemming and occasional Cosmapolitan, decided we needed a new wiki. With help from Ladyceres and Varaeth, we now have…
The Glitch Forever Wiki.
This is the alpha version. Many pages are still outdated. A lot of details from the end of Glitch – new recipes especially – are missing. The database used to restore it was from early alpha Glitch; most regions and streets aren’t there yet. (Oddly, most of the images referenced in the Wayback Version are there. Weird database issues. Ladyceres had days of fun trying to import a 5-year-old wiki database into modern web software.)
But it’s here, and it’s ours, and we can fill in the gaps and add pages for all the post-Glitch activities and Glitch revival projects. Join us.
I didn’t realize you were there.
Yeah, I’m still here. Always have been.
Sorry about the lack of official updates! That’s all on your Chief Chicken Tamer, here. Whoops!
Anyways… Octo did a great job of filling everyone in on some updates earlier this month, so go check out that post for some of those details. We’ve got plans to roll out some website changes relatively soon that will go a long way towards helping the team manage users and game access. Nothing too exciting for you, but if we’re able to go about rejiggering and fixerating broken users and such easier, then maybe we’ll be able to open the doors for more of our Glitchen bretheren.
Hi all! We’re still hard at work on this, but the current focus of development effort involves a bunch of server-side reliability and data consistency work which isn’t particularly shiny or fun to write about! (Some user-facing stuff does make progress–aside from characters needing to be unstuck less, there are small bits of progress like the Greedy Street Spirit quest now working properly.)
The Eleven Giants forums are a much better place to stay a bit more up-to-date with what’s going on, or at least admire some screenshots. (Thank you, Eris Lord Freedom!)
Other eventual work involves recreating the locations (190 or so) that weren’t in the Tiny Speck asset release (oh, Gwendolyn!) and figuring out the future of the client, but until we can keep the game going for the current community of alpha testers (thank you for your patience!) without an extraordinary support load, reliability is where it’s at–this is super-frustrating for all involved since the basic mechanics of the game are all there, but a more open test right now would not be supportable.
Just wanted to remind everyone who might want to sign up for the drawing that there’s still time to do so!
Post in this thread on the forum: —> LINKY <—
Need another reason to do this? Once we draw numbers for this round, I will continue to use the list to pull players for the Alpha.
So pretty please, register your interest on the forum. I am locking comments on this blog post so that there’s no misunderstanding. 🙂
I will update the forum with more details as to when the drawing will be. Monday night is looking good, though.
So remember how we said we’d do something for people who couldn’t attend Dragon*Con?
We’re going to do a random drawing. Post in this thread on the forum for your chance to be selected!
Only one entry per person will be counted, and it will be a largeish group. My hope is to do the drawing next Monday September 26th, in the evening (East coast US). Firmer details on the above to come closer to the time.
Hope to see you enter, and good luck!
Update: I just wanted to be clear that you must post on the forum for a chance to enter, since the forum account is tied to your game name. We will also attempt to verify that entrants have played Glitch in the past.
I’ll be starting my DragonCon festivities starting tomorrow evening. Again, follow me on twitter to keep an eye out where I’m at, because if you happen to run into me, you’ll get alpha access!